Double-Checked Locking Pattern in Java: Ensuring Thread Safety with Minimal Overhead
Intent of Double-Checked Locking Design Pattern
Reduce the overhead of acquiring a lock by first testing the locking criterion (the "lock hint") without actually acquiring the lock. Only if the locking criterion appears to be true does the actual locking logic proceed. Double-checked locking in Java helps in optimizing performance and ensuring thread safety.
Detailed Explanation of Double-Checked Locking Pattern with Real-World Examples
Real-world example
In a company with a high-value equipment room, employees first check a visible sign to see if the room is locked. If the sign shows it's unlocked, they enter directly; if locked, they use a security keycard for access. This two-step verification process efficiently manages security without unnecessary use of the electronic lock system, mirroring the Double-Checked Locking pattern used in software to minimize resource-intensive operations.
In plain words
The Double-Checked Locking pattern in software minimizes costly locking operations by first checking the lock status in a low-cost manner before proceeding with a more resource-intensive lock, ensuring efficiency and thread safety during object initialization.
Wikipedia says
In software engineering, double-checked locking (also known as "double-checked locking optimization") is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock. Locking occurs only if the locking criterion check indicates that locking is required.
Programmatic Example of Double-Checked Locking Pattern in Java
The Double-Checked Locking pattern is used in the HolderThreadSafe
class to ensure that the Heavy
object is only created once, even when accessed from multiple threads. Here's how it works:
- Check if the object is initialized (first check): If it is, return it immediately.
if (heavy == null) {
// ...
}
- Synchronize the block of code where the object is created: This ensures that only one thread can create the object.
synchronized (this) {
// ...
}
- Check again if the object is initialized. If another thread has already created the object by the time the current thread enters the synchronized block, return the created object.
if (heavy == null) {
heavy = new Heavy();
}
- Return the created object.
return heavy;
Here's the complete code for the HolderThreadSafe
class:
public class HolderThreadSafe {
private Heavy heavy;
public HolderThreadSafe() {
LOGGER.info("Holder created");
}
public synchronized Heavy getHeavy() {
if (heavy == null) {
synchronized (this) {
if (heavy == null) {
heavy = new Heavy();
}
}
}
return heavy;
}
}
In this code, the Heavy
object is only created when the getHeavy
method is called for the first time. This is known as lazy initialization. The double-checked locking pattern is used to ensure that the Heavy
object is only created once, even when the getHeavy
method is called from multiple threads simultaneously.
When to Use the Double-Checked Locking Pattern in Java
Use the Double-Checked Locking pattern in Java when all the following conditions are met:
- There is a singleton resource that is expensive to create.
- There is a need to reduce the overhead of acquiring a lock every time the resource is accessed.
Real-World Applications of Double-Checked Locking Pattern in Java
- Singleton pattern implementation in multithreading environments.
- Lazy initialization of resource-intensive objects in Java applications.
Benefits and Trade-offs of Double-Checked Locking Pattern
Benefits:
- Performance gains from avoiding unnecessary locking after the object is initialized.
- Thread safety is maintained for critical initialization sections.
Trade-offs:
- Complex implementation can lead to mistakes, such as incorrect publishing of objects due to memory visibility issues.
- In Java, it can be redundant or broken in some versions unless volatile variables are used with care.
Related Java Design Patterns
- Singleton: Double-Checked Locking is often used in implementing thread-safe Singletons.
- Lazy Loading: Shares the concept of delaying object creation until necessary.