Also known as
- Wrapper
Intent of Adapter Design Pattern
The Adapter Design Pattern in Java converts the interface of a class into another interface that clients expect, enabling compatibility.
The Adapter Design Pattern in Java converts the interface of a class into another interface that clients expect, enabling compatibility.
The Acyclic Visitor pattern in Java decouples operations from an object hierarchy, providing a flexible design for various applications.
Real-world example
The purpose of the Converter Pattern is to provide a generic, systematic way of bidirectional conversion between corresponding data types. This allows for a clean, decoupled implementation where types are unaware of each other. Additionally, the Converter pattern supports bidirectional collection mapping, minimizing boilerplate code.
The Facade Design Pattern provides a unified interface to a set of interfaces in a subsystem. This Java design pattern simplifies complex system interactions.
Real-world example
The Marker Interface pattern in Java is used to convey metadata about a class in a type-safe manner. Interfaces in Java that have no method declarations are known as marker interfaces. They are used to indicate that a class implementing such an interface possesses some special behavior or capability.
MVP aims to separate the user interface (UI) logic from the business logic and model in a software application, enabling easier testing and maintenance.
The Monad design pattern in Java provides a mechanism for encapsulating computations or side effects, enabling the chaining of operations while managing context and data flow in a side-effect-free manner.
The Property design pattern in Java allows dynamic addition, removal, or modification of object properties, offering a flexible solution for developers to customize object attributes at runtime.
Efficiently assign dynamic roles to Java objects, enabling them to adapt behaviors and responsibilities on-the-fly, optimizing runtime flexibility.
Real-world example
The Separated Interface design pattern defines a client interface in a separate package from its implementation to allow for easier swapping of implementations and better separation of concerns.